Julia Looby Exploring Computer Science
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Friday, June 9, 2017
Tuesday, June 6, 2017
Reflective Blog Post
1.
Most Fun: Olivia Sahagian
Most Difficult: Megan's
Most Creative: Katie's
2.
People used outsides images in their games, and I didn't.
I think I would incorporate more images, and more complex levels.
I could have programmed by game to make the player lose points every time they hit the side of the maze, rather than just send them back to the beginning.
Thursday, May 25, 2017
Butterfly Maze Game
Final Project: Butterfly Maze Game!
Instructions: Use the arrow keys to move the little butterfly towards the bigger butterfly.
Don't let the butterfly hit the walls or he will get hurt and sent back to the beginning.
Once you touch the big butterfly the levels will change on their own until you win!
Note: You must complete level 2 twice in order to advance.
Reflection:
I began the layout of my game by creating mazes as my background.
Challenges I encountered while creating my game were creating a point system, and getting the butterfly to go to the correct spot.
I tested it by letting my friends play and see what worked.
My game does work as I intended.
I am proud that the actual game itself works.
I am disappointed that the lines aren't neater.
Friday, May 19, 2017
Monday, May 15, 2017
Thursday, May 11, 2017
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