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Friday, June 9, 2017
Tuesday, June 6, 2017
Reflective Blog Post
1.
Most Fun: Olivia Sahagian
Most Difficult: Megan's
Most Creative: Katie's
2.
People used outsides images in their games, and I didn't.
I think I would incorporate more images, and more complex levels.
I could have programmed by game to make the player lose points every time they hit the side of the maze, rather than just send them back to the beginning.
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